Call Of Duty MW Remastered Is Amazing | Heat on Veteran Is a Nightmare


Call Of Duty MW Remastered Is Amazing | Heat on Veteran Is a Nightmare

Call of Duty Modern Warfare Remastered Is Amazingly Hard on Veteran

Call of Duty Modern Warfare Remastered is a test of true frustration on Veteran Difficulty. The first couple of levels were total cakewalks compared to what lied ahead. Sure you’d occasionally die here and there, take a bad grenade, get shot in the face, the usual. But once you get to “One Shot, One Kill” which I wrote a bit back about here. The game makes an about-face and just crushes you into the dust. I’m not going to recap the article here but the gist is the game got brutal almost out of nowhere. Enemies all have sniper aiming precision, you can’t hide with tons of grenades falling at your feet. What’s worse your teammates can’t kill anyone to help you.

The Beginning Is Fairly Easy, It’s All About Deception in Call of Duty

Alright, chapter select to Act 2, “HEAT” and finally Veteran difficulty. The easiest part of the whole ordeal choosing menu options; now comes the awful challenge of actually playing. I’m not going to sit through a cut-scene I’ve seen a tad too many times, I know the story, you know the story; Captain Price is here to be a badass plain and simple. I hate how at the beginning of the mission has you running down the hill that you’re going to eventually be running down at the end. It’s cool because it shows you where you’re going to be going later. However, this doesn’t make the ending bolt to escape any easier. 

Running into battle in a war torn town

All this cover will be your grave on veteran, the buildings are coffins to stuff grenades into

We get to a ridge to rain down hell on the bad guys. I unload a full clip of my light machine gun into nothing, I didn’t hit a single thing but the ground, off to an amazing start here. I go back and forth from the church to the ambush position, to stay alive. All my ammo is unloaded into the enemy position, I can’t figure out how to move the level forward. Thankfully Price and crew start talking and before long I’ve hit a checkpoint. By now I’m stuck with only the M21 single shot, it’s a lot slower but it’s enough for now. Time to turn and run back up the hill we just came down.

Helicopter Holdoff

Using a Helicopter Mini gun to hold off the enemy

This minigun sure feels like a trap on Veteran but it’s still fun to blow stuff up

You can’t run fully go up the hill just yet, that’d be crazy. You first have to hold off the oncoming forces, Price tells you to man the minigun on the downed chopper. This is entirely optional but it’s fun so you suck it up and man the thing. The problem is that on Veteran it overheats in seconds, making it worthless. Taking out a few guys and blowing up some cars is worth it but if you want to live you’re going to want to jump out and just hide in a good sniping position. This is exactly what happens to me, I take cover on a hill overlooking the landscape and just pick enemies off until the game says I can move forward. Which is ruffly when the helicopters come pouring in.

Helicopters are invading the town

Why did it have to be helicopters, spiders would have been better

Price says that we set up some traps for the oncoming horde of baddies. This part is easy, its the next part I absolutely can not believe is so unforgiving. We move into a house that was previously cleared out in an earlier mission but now there are detonators placed on each upper window of the place. You run to each one and light up the fireworks for the unsuspecting invading ground troops. It’s a fun sequence but more importantly, you are not in death scope thanks to the building’s small windows. You blow all the detonators, congratulate yourself with a nice checkpoint, and before you know it you’re running to the top of the hill to take cover in a barn.

The Real Hell Begins in the Barn Just Trying to Survive the Call of Duty

Getting to the barn can be a pain. I died once because my teammates were in my way and I couldn’t jump a fence. Running across what feels like a no man’s land just to get to a barn to take cover, getting there isn’t the infuriating part, it’s leaving. You first have to acquire a Rocket Launcher to take out about 4 tanks that are advancing on your position. I somehow manage to kill myself by firing a rocket too close to a building directly in front of me. You take out the tanks and get your final checkpoint for the mission, the rest of mission completion relies solely on your ability to play amazingly.  You can’t screw up at all, a timer of 4 minutes appears and it’s up to you to run back to the start to evac.

Using a Walkie Talkie to drop bombs

Everything wants you dead and you just want to get to that LZ

The real pain is that for two minutes you can’t move or you’ll die. Luck is your best friend here if you want to complete this nightmare. This was how it was for me, I never was able to get anywhere until Price says we gotta move now. Spending the next 10 minutes just waiting for the timer to go down to move out is just painful. What’s worse is that it constantly teases with its promise of completion but then someone out of your view drops you, it’s an unfair hellscape.

If you were successful please let me know in the comments cause I’d love to hear how you’ve completed this nightmare.


Hunter Armada

About HunterArmada

I play video games, record it, upload it and write about the experience. Using Youtube and WordPress to help create something new and interesting.
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