Tag: Call Of Duty Modern Warfare Remastered

  • Call Of Duty MW Remastered Is Amazing | Heat on Veteran Is a Nightmare

    Call Of Duty MW Remastered Is Amazing | Heat on Veteran Is a Nightmare

    Call Of Duty MW Remastered Is Amazing | Heat on Veteran Is a Nightmare

    Call of Duty Modern Warfare Remastered Is Amazingly Hard on Veteran

    Call of Duty Modern Warfare Remastered is a test of true frustration on Veteran Difficulty. The first couple of levels were total cakewalks compared to what lied ahead. Sure you’d occasionally die here and there, take a bad grenade, get shot in the face, the usual. But once you get to “One Shot, One Kill” which I wrote a bit back about here. The game makes an about-face and just crushes you into the dust. I’m not going to recap the article here but the gist is the game got brutal almost out of nowhere. Enemies all have sniper aiming precision, you can’t hide with tons of grenades falling at your feet. What’s worse your teammates can’t kill anyone to help you.

    The Beginning Is Fairly Easy, It’s All About Deception in Call of Duty

    Alright, chapter select to Act 2, “HEAT” and finally Veteran difficulty. The easiest part of the whole ordeal choosing menu options; now comes the awful challenge of actually playing. I’m not going to sit through a cut-scene I’ve seen a tad too many times, I know the story, you know the story; Captain Price is here to be a badass plain and simple. I hate how at the beginning of the mission has you running down the hill that you’re going to eventually be running down at the end. It’s cool because it shows you where you’re going to be going later. However, this doesn’t make the ending bolt to escape any easier. 

    Running into battle in a war torn town
    All this cover will be your grave on veteran, the buildings are coffins to stuff grenades into

    We get to a ridge to rain down hell on the bad guys. I unload a full clip of my light machine gun into nothing, I didn’t hit a single thing but the ground, off to an amazing start here. I go back and forth from the church to the ambush position, to stay alive. All my ammo is unloaded into the enemy position, I can’t figure out how to move the level forward. Thankfully Price and crew start talking and before long I’ve hit a checkpoint. By now I’m stuck with only the M21 single shot, it’s a lot slower but it’s enough for now. Time to turn and run back up the hill we just came down.

    Helicopter Holdoff

    Using a Helicopter Mini gun to hold off the enemy
    This minigun sure feels like a trap on Veteran but it’s still fun to blow stuff up

    You can’t run fully go up the hill just yet, that’d be crazy. You first have to hold off the oncoming forces, Price tells you to man the minigun on the downed chopper. This is entirely optional but it’s fun so you suck it up and man the thing. The problem is that on Veteran it overheats in seconds, making it worthless. Taking out a few guys and blowing up some cars is worth it but if you want to live you’re going to want to jump out and just hide in a good sniping position. This is exactly what happens to me, I take cover on a hill overlooking the landscape and just pick enemies off until the game says I can move forward. Which is ruffly when the helicopters come pouring in.

    Helicopters are invading the town
    Why did it have to be helicopters, spiders would have been better

    Price says that we set up some traps for the oncoming horde of baddies. This part is easy, its the next part I absolutely can not believe is so unforgiving. We move into a house that was previously cleared out in an earlier mission but now there are detonators placed on each upper window of the place. You run to each one and light up the fireworks for the unsuspecting invading ground troops. It’s a fun sequence but more importantly, you are not in death scope thanks to the building’s small windows. You blow all the detonators, congratulate yourself with a nice checkpoint, and before you know it you’re running to the top of the hill to take cover in a barn.

    The Real Hell Begins in the Barn Just Trying to Survive the Call of Duty

    Getting to the barn can be a pain. I died once because my teammates were in my way and I couldn’t jump a fence. Running across what feels like a no man’s land just to get to a barn to take cover, getting there isn’t the infuriating part, it’s leaving. You first have to acquire a Rocket Launcher to take out about 4 tanks that are advancing on your position. I somehow manage to kill myself by firing a rocket too close to a building directly in front of me. You take out the tanks and get your final checkpoint for the mission, the rest of mission completion relies solely on your ability to play amazingly.  You can’t screw up at all, a timer of 4 minutes appears and it’s up to you to run back to the start to evac.

    Using a Walkie Talkie to drop bombs
    Everything wants you dead and you just want to get to that LZ

    The real pain is that for two minutes you can’t move or you’ll die. Luck is your best friend here if you want to complete this nightmare. This was how it was for me, I never was able to get anywhere until Price says we gotta move now. Spending the next 10 minutes just waiting for the timer to go down to move out is just painful. What’s worse is that it constantly teases with its promise of completion but then someone out of your view drops you, it’s an unfair hellscape.

    If you were successful please let me know in the comments cause I’d love to hear how you’ve completed this nightmare.

  • Call of Duty Modern Warfare Remastered – Veteran Difficulty is a Nightmare

    Call of Duty Modern Warfare Remastered – Veteran Difficulty is a Nightmare

    Oh, why hello there!

    Welcome to my first article on EveryGamesAmazing.com!  That’s kind of exciting, something I started almost a year ago is getting somewhere.  Slow but steady wins the race, it’s just nice to finally have times/energy to devote to something that is going to become something truly grand. I was playing the Call of Duty Modern Warfare Remastered on veteran thinking it’d be tough but possible; how wrong I was.

    Everything was going fine, I progressed level by level, getting stuck but still marching forward.  Then I got to One Shot, One Kill and everything I thought was fun got tossed out the window.  It’s not that bad until you get to the final holdout.  It’s not fun and stating that it’s challenging is a massive understatement, it’s as if they made it nearly impossible on purpose.  When you’re tasked to place defensive’s around the Ferris Wheel you just know things are about to go down.

    On any other difficulty, it feels empowering to mow down tons of enemies while you wait for the chopper.  You run around the little amusement park shooting at anything that moves while watching as more fall from MacMillan and his incredible sniping skills.  Blowing up claymores only adds to the mayhem as more and more enemy’s come down on you from above.  You wait, watch and pray that the copper will get there soon to bail you out.  Time flies by and soon enough you hear the chopper coming down, racing to MacMillan, and carrying him to safety is a harrowing experience.  The amusement park fills with the enemy’s but you’re safely in the chopper and on your way.

    Veteran Difficulty The Bane of Existence

    Now onto the hell that is Veteran difficulty; now I’d like to point out that Veteran up till this point was hard and semi-frustrating but possible.  This is where the game flips the script and feels unimaginably unfair in comparison.  Suddenly every enemy has perfect aim and the amount that rushes at you seems almost unreal.  The time the copper takes may not be any longer but it defiantly feels longer, but that may just because you die over and over.  There is one checkpoint when the reinforce choppers come in to tear you apart.  If you make it that far great you got through the easy part of this nightmare.

    Now onto the second part which I can only say is possible by pure luck.  I can’t believe how impossible and truly vulnerable you feel.  You take any damage and it’s over.  You poke your head out and it’s over.  Nothing but pure luck and hoping Macmillan and some well-placed claymores will save you.  But they won’t, he can only take down so many people rushing you.  It’s up to you to take out a never-ending horde of people.  You never feel like you’re making progress, never feel like you’re any closer to that chopper saving you.  Just endless drones looking to take you down before you take them down.  It feels completely different from the rest of the game before it.  You were the one moving forward now the tables turn and you must hold out.

    Endlessly dying and repeating the same section is hell in of itself.  You can try as many tactics as you want, it doesn’t feel like progression just moving backward.  Nothing makes your blood boil faster than the chopper finally getting to you, grabbing Macmillan and dying carrying him to the chopper.  It’s a terrible, defeating feeling that may very well put you over the edge.

    I could only beat the mission after trying at that one part for over 2 hours, it’s an incredibly tough ending to a truly unforgettable mission.  Beating it is rewarding not just with that precious trophy/achievement but a sense of pride that you took on the odds and won.  May have been by the skin of your teeth but you accomplished something remarkably hard.

    Do I just suck at this game or did anyone else have trouble with this game on Veteran, I stopped here because I could not imagine doing any of the later missions if the difficultly starts to spike here.  Let me know in the comments below!